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Latest News 
21/11/2008: *IMPORTANT* Next months availability by dmg
- Hello everybody,
As some of you may know, my current employment ends on November, 30th. So next month I will be unemployed and moving of house. I have already canceled my personal Internet plan and won't have personal internet connection for several month (probably two). This may change my availability during some time (especially during the beginning of December).
My current interviews for my next employment includes positions at Toulouse in France, Braunschweig in Germany and Delft in the Netherlands. I've got also leads for positions at Zürich in Switzerland but this is highly improbable. I'll have some news in the beginning of December on where I will be next year.
During this time please excuse me for my unavailability. I will try to get to online-go as often as possible (more than twice a week at least). Around Christmas I will probably get internet connection more often.
I want to say that the start of Kuksu will occurs ON TIME.
Also, once I've finished writin...
18/11/2008: Downtime for maintenance by dmg
- Hello everybody,
For maintenance reasons (the last update was the SQL server, they are now updating the web server), OGS might be unavailable tomorrow morning starting at 5am UTC.
I am still confirming the date. All deadlines will be extended by 24 hours.
** Date confirmed, Deadline Extended **
Regards,
-- Damien
18/11/2008: Nainwak Association General Assembly by dmg
- The 2008 General Assembly of the Nainwak Association that is hosting OGS will occurs thursday night at 9pm French Time (that is 8pm UTC) on the IRC channel #assocnw on the netrusk network - irc.netrusk.net.
All players of OGS are welcome to attend it but will have no vote right. I will represent OGS in the assembly. Important note: the assembly will be in FRENCH.
The current planning for the assembly is :
- Moral report
- Financial report
- Vote of the reports
- Miscellaneous questions
The replacement of server hardware that causes the several downtimes we have encountered will be approved also.
Finally, I will ask for some hardware change for OGS development resources that will most probably be accepted.
29/10/2008: Downtime for maintenance by dmg
- Hello everybody,
Tonight, a server update will occurs that should stop all connection to the server. It will probably last between 3 and 4 hours. All deadline will be extended by 24 hours.
Before the downtime, a big backup will be done and the server might slow down a lot during that period.
I hope that update will fix the several database downtime that have occurs recently.
Regards,
-- Damien
04/10/2008: Yet another downtime by dmg
- Today, at around 4am UTC, the DB server crashed along with the user table. It took some time to got it up again. Fortunately, it seems nothing was lost (actually the table of users encountered severe problems, but the repair seemed to have worked correctly). The database is now up against, a deadline extension of 24h was performed (thanks to the users table crash, no game timed out due to this downtime and I was able to react).
Sorry for the inconvenience, I want to have feedback from the hoster but I'm currently thinking of a replacement plan for hosting OGS.
01/10/2008: Downtime handling - Looking for ideas by dmg
- Hello all,
We have faced an annoying problem on Monday with a pretty long downtime.
The solutions to the downtimes are not trivial. However, I have decided, given the feedbacks on the "Downtime for maintenance" thread, to implement an automatic deadline extension for downtime. I want to have opinion of people here, especially CS specialist.
Three questions arise from this :
(1) How to detect downtime and act before the deadline system ?
(2) How long a downtime is considered a handicap ?
(3) What is the correct deadline compensation for the downtime ?
(3) Let's start from the one that reach the more consensual opinion. Given the previous thread, considering that a downtime might prevent people from logging during one day depending on the time of the downtime, the correct extension should be 24hours.
(2) Some people thinks that even half an hour is a handicap. I consider myself a handicap when the downtime is longer than 6 hours. However, I think the better choic...
30/09/2008: Downtime for maintenance by dmg
- There was some downtime yesterday evening at 21h45 UTC (22h45 CEST).
During this downtime you might have observed difficulties to access OGS.
Sorry for the inconvenience.
02/08/2008: Bots' holiday by maproom
- The three bots that play on OGS, AyaGo AyaGo6 and GnuGo, will be going on holiday tomorrow, Sunday August 3rd, for six days.
This is because I will be away from home, and unable to tend them if anything goes wrong. I will leave them playing (but with their holiday flags set), and if all goes well, they will continue to move as normal. But if there is any kind of accident, they will all stop making moves, and won't start again until I can fix whatever has gone wrong, late on Friday 8th or early on Saturday 9th.
29/05/2008: Login Problems by dmg
- Sorry, this is for people who have hard time logging in currently.
Please clean your cookies if that's the case.
In Firefox it's Tools -> Clear Private Data -> Cookies.
If you don't succeed use http://online-go.nainwak.org instead.
Regards,
-- Damien
23/05/2008: Timeouts unrated after three games -- Follow-up by dmg
- Dear OGS players,
I've been resumed here the different solutions that are available from the thread http://online-go.nainwak.org/forums/thread.php?threadID=1622
I've ignored rules that are impracticable like resetting the timeout rated when the user come backs and other stuff.
Please revote! :)
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